Blender 3D – Modeling
Learn to model high-quality 3D assets with Blender Duration: 16 hours Frequency: 4 hours per week (mandatory)
Course Overview
Blender is one of the most widely used 3D suites among professionals in various fields, from the gaming industry to product design, architecture to advertisement, just to name a few. Students will be introduced to the basic concepts of 3D and modeling in Blender. After becoming familiar with the software's interface and core commands, students will be guided, through theoretical and practical lessons, in modeling the objects presented on the cover image. Modeling will be followed by lessons on realistic rendering materials. By the end of the course, students will present 3D objects ready for static or Real-Time Game Engine rendering.
Frequency
4 hours per week (mandatory)
Skill Level
Basic
Software
Blender
Prerequisites
None
Included Service
Tutoring, Slides
Final Assessment
Yes
Qualification
Certificate
Duration
16 hours
Frequency
4 hours per week (mandatory)
Skill Level
Basic
Software
Blender
Prerequisites
None
Included Service
Tutoring, Slides
Final Assessment
Yes
Qualification
Certificate
Duration
16 hours
Frequency
4 hours per week (mandatory)
Skill Level
Basic
Software
Blender
Prerequisites
None
Included Service
Class, Notebook, Tutoring, Slides
Final Assessment
Yes
Qualification
Certificate
Duration
16 hours
Location
Aversa
Frequency
4 hours per week (mandatory)
Skill Level
Basic
Software
Blender
Prerequisites
None
Included Service
Class, Notebook, Tutoring, Slides
Final Assessment
Yes
Qualification
Certificate
Duration
16 hours
Location
Aversa
Educational Objectives
The objective is to make students familiar with the fundamental principles of 3D modeling. Upon completing the course, students will be able to apply the knowledge they have gained, using Blender's tools, in the creation of professional 3D assets.
Program
- Interface and navigation.
- Installation of Add-ons.
- Introduction to the fundamental elements of a three-dimensional object (primitives, gizmo, pivot, vertices, edges, and faces).
- Working with 3D elements (selections, snapping, creating copies and instances, adding or deleting elements).
- Main modifiers (Subdivision surface, Solidify, Mirror, Array, Curve).
- Polygonal modeling.
- Spline modeling.
- Sub-d modeling.
- Principles of texturing and creation of a base material.
- Simple rendering in Cycles.
Delivery Methods
The course can be taken in person and online with the following methods
In-Person Courses
- The course will have a maximum of 6 participants for greater interaction between the instructor and the student
- Classroom lessons take place at the Immensive headquarters in Aversa near the Department of Architecture.
- During classroom lessons, participants can receive immediate feedback thanks to the constant tutoring of the teacher.
- Participants will be provided with:
- Notebook (Windows)
- Course-related software for practical exercises
- Il partecipante avrà la possibilità di utilizzare gli strumenti e le attrezzature presenti per testare le ultime tecnologie.
Online Courses
- Online lessons are conducted through the e-learning platform
- Lessons are held synchronously for effective interaction between instructors and students
- Participants must have:
- Computer (Windows or Mac)
- Internet connection
- Headphones/speakers
- Microphone
- Webcam (preferred but optional)
- For software application courses, it is preferable that the course software be installed for practical exercises.
Calendar
Currently, there are no dates available for this course. Fill out the form for more information and to be contacted when the course is available.
How to Enroll
To participate in Immensive Academy courses, the first step is to register on the platform. Subsequently, you can pre-enroll in the desired course (registration is free and non-binding). Once the course is confirmed, you can proceed with payment and access the lesson.
Register on the platform
Pre-enroll in the course
al corso
Wait for course
confirmation
Make the
payment
Start the online
or in-person lesson
1. Registrati alla piattaforma
2. Pre-iscriviti
al corso
3. Attendi conferma
confirmation
4. Effettua il
payment
5. Avvio lezione
or in-person lesson
Course Tutors
Our tutors are also professionals working in the integrated virtual reality and augmented reality solutions industry in various fields.
FEDERICO CIOFFITutors
A psychology graduate, he earned a postgraduate master's degree in "Human-Centered" Virtual Reality in 2017. He continues to train in 3D graphics and Immersive Virtual Reality, working with qualified companies in the field. Collaborates with the University of Campania on real/virtual hybrid environment development in multisensory perception research projects.
Expert in
Level Designing
Modellazione 3D
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Prices
The most cost-effective way to learn from industry professionals, in a fun and collaborative environment, receiving personalized feedback from teachers and tutors.
In-Person
€799 IVA incl.- Professional Training
- Tutoring
- Cloud-based materials and resources
- Virtual Reality Lab Where you can test the latest VR technologies
In-Person
€399 IVA incl.- Professional Training
- Tutoring
- Cloud-based materials and resources
- Virtual Reality Lab Where you can test the latest VR technologies
Reserved for Students
Online
€399IVA incl.- Professional Training
- Tutoring
- Cloud-based materials and resources
- Synchronous Distance Learning
Frequently Asked Questions
A: Yes, once, with a one-month gap.
A: In-person: No. Each student will be assigned a computer for use during lessons and lab work.
Online: Yes, each student must have a computer.
Online: Yes, each student must have a computer.
A: No, in-person courses are conducted exclusively in-person.
A: No, the course exclusively covers modeling.